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Under the hood

One simple rule. Hundreds of arrows.

Arrow Flow is built around a single idea you can learn in ten seconds and enjoy for a hundred levels.

The mechanic

Slide it out, if the road is clear

The board is a lattice of dots. Bent arrow pieces sit on those dots, and together they trace a silhouette. Each arrow has one head and it only ever moves the way the head points.

  • An arrow is free when nothing sits between its head and the edge of the board.
  • Tap a free arrow and it glides off the board, loosening everything behind it.
  • Tap a blocked arrow and it shakes. You lose a heart.
  • Clear every arrow and the hidden picture lights up.

Pieces bend, so an arrow can look like it points one way while its head says another. Always follow the head.

↗ 3Mini demo

Three arrows, each pointing to an open edge. Tap any of them.

Levels

100 pictures, each one handcrafted

No filler boards and no repeats. Every level is its own silhouette, ordered from chunky and simple to thin and tricky.

100silhouettes
438arrows in the biggest board
3hearts every try
0timers
Silhouette categories
CategoryLevelsExamples
Objects40Hammer, anchor, guitar, crown, hourglass
Animals22Kangaroo, llama, fox, elephant
Sea life13Sea turtle, seahorse, whale, octopus
Birds12Flamingo, ostrich, hawk, swan
Insects6Dragonfly, ant, spider, butterfly
Reptiles4Cobra, turtle, lizard, snake
Dinosaurs3Parasaurolophus, sauropod, T-Rex
Difficulty

No warm-up lap. Four tiers, all real puzzles.

Arrow Flow starts on the Hard tier, and the boards only get denser from there. The deeper the blocking chains, the more you have to plan the order.

Hard

Levels 1–20

100–214 arrows. Starts with the Hammer, ends with the Turtle.

Expert

Levels 21–50

222–303 arrows. Duck to Palm Tree.

Master

Levels 51–80

307–346 arrows. Cat to Dolphin.

Nightmare

Levels 81–100

348–438 arrows. Poodle to the Hourglass finale.

Helpers and rewards

A little help, a little shine

Hint

The lightbulb makes one arrow with a clear path glow for a few seconds. It shows what to tap, not what to think.

Hearts and stars

Clear a board with all 3 hearts for 3 stars. Replays never lower the stars you already earned.

Gems

Each win pays gems, and the win screen counts them up so you can enjoy it.

Daily streak

A weekly check-in strip and a gold streak badge reward you for dropping by.

Zoom and pan

Pinch up to 3× and drag the board to reach tiny arrows on the big levels.

Your settings

Sound, music and haptics each have their own switch, and you can pause any time.

Look and feel

Glass, glow and a night-time palette

The whole game lives on a deep indigo-black canvas, with thin cyan and pink arrows that glow like neon tubes. Hearts, gems, stars and badges are glossy 3D enamel that pops against the dark.

When the last arrow leaves, the dots fill in and the finished picture lights up in a blue-to-pink gradient. That moment is the whole game.

See it in the gallery

In-app level 26, a rooster silhouette of neon arrows with three hearts and 232 arrows left
Your turn

See what's hiding under the arrows.

Store links coming soon